This was quite interesting project in which I had to create two things I never did:
1) Create a an exact scene in dimensions and scales taken out of a single 360 angled photograph reference, and...
2) Try to recreate the unique textures (symbols) which this temple had which we couldn't find anyhow.
It was an unique project where I had to re-create a long lost scene of a client. Only thing he had was a 360 image of it, he lost the previous 3D model. So we had to do reverse engineering of bringing that 360 image how it would look back under normal circumstances (normal photograph) and then take out the dimensions using third software's and recreate the space and scales, which are ever important.
The rest was reconstruction of 3D objects and focusing on details, existing ones which were highly damaged or missing. That was pretty much straight forward. In the end if not 100%, at least 90% resemblance we did achieved and it turned out pretty decent!
For a thing I've never had to approach in this way before, it was good!